Five Animal Kenpo Videos by Trevor Haines
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10. Sparring Techniques
Use the five methods of attack associated with each of the five animal strategies in your sparring.
DVD.  Approx. 1 hr

$
29.95    
Content Detail Menu:
01. Beg. Basics
02. Beg. Techniques
03. Stance Drills and Sets
04. Int. Basics
05. Int. Techniques
06. Five Animal Form
07. Adv, Basics
08. Adv. Techniques
09. Tiger-Crane Form
10. Sparring Techniques
Just click to navigate.
11. Refinement Techniques
12. Snake-Leopard Form
13. Stick Techniques
14. Stick Form
15. Staff Techniques
16. Staff Form
17. Nunchaku Techniques
18. Nunchaku Form
19. Knife Techniques
20. Knife Form
I. Rapid Review: A demonstration of all eighteen sparring techniques that are explained in detail on the DVD. This is the portion we use for our sample clip.

II. Sparring Techniques: Each technique sequence explained in step by step detail.  Below summarizes the techniques taught and additional concepts emphasized.
1. Deceptive Mace.
Distance and range control in sparring.  Test opponent's reaction.  Being blocked is not failure because information is gained. Attack by feinting. Step drag footwork. Obstruction opponent's line of sight.
2. Controlling Falcon.
Creating an opening through trapping (immobilization).  The rotation of the grab and punch harmonious.
3. Luring Dragon.
Attack lowest legal target to draw hand's largest blocking response. Test opponent's response with direct attack.  Conditioning an opponent's response. Moving not just the body but moving the mind of your opponent. Using the set up to encroach distance and the actual attack from a range now that is hard to defend against.
4. Invited Serpent.
Positional and energetic invitation to transition from punch to ridgehand --  attack by combination.  
5. Attacking Serpent.
Marriage of gravity to take advantage of planting down from kick to add affect to your trap. Adaptation for various "what if" scenarios.
6. Returning Whip.
Scoring against economized defense.  Flowing if countered back to previous sparring techniques. 
7. Invited Spade.
Drag-step footwork to address the perpetual retreater.  Option of trapping the hand while delivering side kick.  Control and safety addressed.
8. Exploding Whip.
Continuous round sparring versus point sparring approach to applying to the technique.  Fleche footwork taught.
9. Taming the Serpent.
Attack by drawing strategy. Psychology of "point sparring" target selection.  Inviting a strike through guard position. Additional follow up variants demonstrated.  Knowing when to "sell" a point compared to following up with another strike.
10. Entangled Whips.
Opposite lead scenario.  Economy of movement and timing efficiency.
11. Rising Dragon.
Contouring up the line of the initial defense.
12. Deceptive Dragon.
Rear leg kicks as primary direct attack too telegraphic but if using to set opponent up than can be ideal because they are able to react.  Two target options for roundhouse kick. Change up of speed. Setting the clock in opponent's brain to wrong time zone.
13. Circling Serpent.
Attack by trapping and using off angling. A variation is shown how to use this technique while switching stances. Moving up the circle concept explained.
14. Turning the Dragon.
Attack by drawing.  Lead roundhouse kick use for controlling distance.  Checking the rotation of opponent to cancel the potential of spin back knuckle counter.  Taking advantage of no resistance when bridging the gap.
15. Encircling Whips.
How to drill the technique to develop reactive ability.  
16. Descending Dragon.
Attack by combination using change in tempo.  How fast then slow actually can score easier than fast then fast in a combination.  
17. Clearing Crescent.
Using a kick to clear opponent's guard. Rebounding principle. Clearing the arm also affects the torso's position to widen the striking zone available.
18. Cloaking Mace.
The reverse crossover footwork to change angle of attack.  Protecting the front kick foot by angle of entry.  Obstructing opponent's line of sight.

III. Five Methods of Attack. 
Fencing the origin of five methods of attack popularized in asian martial arts application by Bruce Lee.
1. Direct Attack -- not making things more complicated than they need to be.  Test out direct attacks with conservative attacks.
2. Attack by Feinting -- getting opponent to react to a fake allowing actual strike to gain entry.
3. Attack by Combination -- logical combinations of direct attacks that flow together to increase likelihood of success.
4. Attack by Drawing -- inviting opponent to a target area.  "Second intention" concept also addressed.
5. Attack by Immobilization (Trapping) -- checking guard so opponent has opening or unable to move to defend the zone you are attacking.

IV. Bonus Feature: Journey to China. 
"Sparring Techniques of Shaolin."

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• All basics, techniques, and forms from White Belt to Black Belt.
• The complete curriculum of weapon forms and techniques.

The entire FIve Animal Kenpo Curriculum DVD series of 20 titles with approximately 20 hours of detailed explanation and dynamic demonstration with hours of additional bonus features.

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